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  <title>Perpolita · Devlog</title>
  <link>https://www.perpolita.com/devlog/</link>
  <description>Build notes from Perpolita: what shipped, what broke, what changed.</description>
  <language>en-us</language>
  <item>
    <title>Semblature is on Steam</title>
    <link>https://www.perpolita.com/devlog/semblature-is-on-steam</link>
    <guid>https://www.perpolita.com/devlog/semblature-is-on-steam</guid>
    <pubDate>Sun, 04 Oct 2026 00:00:00 GMT</pubDate>
    <description>The store page is public, the dates moved, and what three friends found when they played it.</description>
  </item>
  <item>
    <title>Semblature has a store page</title>
    <link>https://www.perpolita.com/devlog/semblature-has-a-store-page</link>
    <guid>https://www.perpolita.com/devlog/semblature-has-a-store-page</guid>
    <pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate>
    <description>The store page went to Valve today, and what the calendar looks like from here.</description>
  </item>
  <item>
    <title>What Semblature is</title>
    <link>https://www.perpolita.com/devlog/what-semblature-is</link>
    <guid>https://www.perpolita.com/devlog/what-semblature-is</guid>
    <pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate>
    <description>The bench, the three rules the design won't break, and where the name comes from.</description>
  </item>
  <item>
    <title>Introducing Perpolita</title>
    <link>https://www.perpolita.com/devlog/introducing-perpolita</link>
    <guid>https://www.perpolita.com/devlog/introducing-perpolita</guid>
    <pubDate>Thu, 20 Aug 2026 00:00:00 GMT</pubDate>
    <description>A one-person studio, a snail's shell, and the first game.</description>
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